Cameron Zeter

Cameron ZeterCameron ZeterCameron Zeter

Cameron Zeter

Cameron ZeterCameron ZeterCameron Zeter
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Mizo: The Heroic Sound

Mizo: The Heroic Sound is a mobile rhythm battler built for android. This was my capstone project for my degree from Ferris State University. Mizo was created using the Unity engine. I worked on the programming and game design. The art and music was created by others. 


If you want to try this game out, you can find the apk here:  https://daisauce.itch.io/mizo-the-heroic-sound with the password mizo.

Mizo: The Heroic Sound

Overview of Mizo: The Heroic Sound

Feats of Clay

Feats of Clay is a 3D puzzle adventure game. It was originally created in Unity and was then recreated in Unreal. This game was a group project that I worked on in school. I specifically work on lasers in the unity version. In the Unreal Version I worked on Movement, UI, and various other bits. 

Hunt In Pack

Hunt In Pack is a top-down RTS game that was made for the 2019 Global Game Jam. This was the first game I worked on in Unreal and worked specifically on animations implementation for the game.

Rave

Rave is a tower defense multiplayer rhythm game. It was build in Processing using java. I specifically worked on the Rhythm game, and UI implementation.

Warlords

Warlords is a first-person action game made in Unreal. I created a full level as well as weapon switching, a  grappling hook, and animation implementation. 

2.5D Demo

This is a very early build of a 2.5D game that I am building in Unreal. Currently I only have Movement implemented but I have done a small bit of level design and post processing work as well. 

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